Break a system into constraints, interfaces and measurable questions.
Industrial design & engineering
Idea to
working system.
Mechanical engineering projects exploring design, prototyping, fabrication and problem solving.
Idea → Design → Prototype → Test → Improve
01 / Design philosophy
Engineering begins with
understanding the problem.
Design connects creativity and function. Prototypes reveal what concepts cannot.
Explore more than one route before committing material and time.
Coordinate parts, motion and sequence—the same discipline that shapes an orchestral score.
Use physical evidence to revise assumptions and improve the next version.
Selected engineering projects
Three evidence-led case studies.
01—03

Curling Minigame
Mechanical structure, launcher development, additive manufacturing and gameplay testing documented across a 27-page engineering log.
- Fusion 360
- Tolerance tuning
- User testing

Compact Skee Ball System
A modular tabletop game integrating a launcher, controlled ball path, scoring geometry and enclosure, refined from v8 through v16.
- CAD assembly
- Product architecture
- Iteration

Automatic Door-Lock Prototype
A collaborative mechatronics build combining a printed mechanism, actuator, wiring and electronics around an existing door lock.
- Mechatronics
- Mechanical packaging
- Team integration
Working method
Make the reasoning visible.
Understand
Define the real need, constraints and measure of success.
Design
Develop architecture, geometry and interfaces around those constraints.
Prototype
Build the simplest physical version that can answer the next question.
Test
Observe fit, motion, reliability and how people actually use the system.
Improve
Translate evidence into a more precise and useful next version.
Leadership & engineering education

