02 · Integrated product architecture

Compact
Skee Ball.

A tabletop system packaging a manual launcher, controlled ball path, scoring targets and return space into one printable enclosure.

Project type
Individual
Period
2024–2025
Version trail
v8 → v16
Methods
CAD assembly · FDM printing · Physical testing
CAD rendering of the compact Skee Ball system with target box and scoring zones
Final CAD configuration

Launcher · Lane · Target box · Scoring zones · Return space

01 / Project overview

Package an arcade experience into a tabletop footprint.

The system coordinates launch, flight path, targets, scoring and enclosure architecture. Nine archived 3MF packages show that the product was refined over multiple versions rather than produced as a one-off model.

9Archived 3MF files
v8→v16Version span
4Scoring values
1Integrated enclosure

02 / Design challenge

Make motion and scoring legible in limited space.

A small enclosure still needed a readable ball path, distinct outcomes and parts that could be printed, assembled and serviced.

Constraint 01

Readable play

Compact geometry could make the trajectory and scoring outcomes ambiguous.

Response

Used stepped surfaces, concentric target rings, separators and direct 0–3 point labels.

Constraint 02

Printable architecture

Many functional surfaces would be difficult to manufacture as one body.

Response

Separated ramps, boxes, pins, panels, launcher pieces and scoring inserts into a modular assembly.

03 / Engineering approach

Treat the game as a sequence of connected subsystems.

The enclosure is not only a shell. Its geometry guides the launch, contains the ball, communicates the score and supports assembly. Versioning preserved how those relationships evolved.

01

Define the experience

Compress an arcade-style launch and scoring loop into a tabletop product.

02

Build modularly

Separate functional parts so they remain printable and serviceable.

03

Clarify scoring

Use physical zones and numerical labels to make outcomes immediate.

04

Iterate to v16

Preserve successive packages, fabricate and demonstrate the final configuration.

Prototype development

Assembly, scoring and physical validation.

Testing & iteration

The version history is part of the result.

The archive preserves nine 3MF files from v8 through v16, alongside CAD screenshots, physical photographs and a hands-on demonstration.

Documented project evidence

  • Multi-part CAD assembly with launcher, lane, target box, barriers, pins and removable panels.
  • A nine-file version trail showing continued refinement.
  • A full-size physical prototype and demonstration of the target and launcher.
Evidence boundary

No written design journal accompanied the archive. The case study reports only what is directly supported by versioned CAD packages, screenshots, photographs and video.

06 / Outcome

A complete mechanical game architecture.

The working prototype makes the scoring target, manual launcher and integrated enclosure visible as one coordinated product.

Skills demonstrated

CAD assembly designProduct architectureDesign for assemblyAdditive manufacturingGeometric communicationPhysical prototyping